WebOct 26, 2024 · #2 Try renaming the module script, moving the module script to a different location, deleting the module script entirely & copying the code into a different ModuleScript instance. Make sure there isn’t hidden code maliciously added (sometimes a line will end with a ton of spaces and then a malicious bit of code). 1 Like boyparis(B0re4li5) WebSep 9, 2024 · 1 Answer. Sorted by: 0. When you clone an object, any changes to the original are not replicated to the clones. In your for-loop, you create a clone and put it into the world, but then you reposition the original object in ReplicatedStorage, not the clone. So, to fix your code, update the position of the newly created object instead.
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Weblocal checkpoints = workspace:WaitForChild("Checkpoints") game.Players.PlayerAdded:Connect(function(player) local leaderstats = Instance.new("Folder") leaderstats.Name = "leaderstats" leaderstats.Parent = player local stage = Instance.new("IntValue") stage.Name = "Stage" stage.Value = 1 stage.Parent = … WebAug 24, 2024 · Using the first way mentioned, a TeleportOptions instance has two functions you can use to achieve this: GetTeleportData and SetTeleportData. You would have two spawn point indicating parts. They should be floating, so that people won't get stuck in the middle of the floor. Make sure to anchor them. the printers chatham ltd
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